

Having played a few hundred games, I can readily state that the control of these towers can truly make or break a match. They allow you to remove the fog of war from a large area around the map, allowing you to see troop advances far before they reach your base – provided you place a unit next to one of the watchtowers. The second change in gameplay comes from the introduction of Xel'Naga watchtowers. This ability changes the way you play the game: It feels nothing like the clunky, often infuriating unit and worker control of the first game. It allows you to queue up actions for any unit, such as sequential building construction from a worker or a rally pointed attack-move across the map. The first, and best in my mind, is the waypoint system.

However, there are three that set it apart from its predecessor as well as any other RTS I have been exposed to. There are too many improvements in StarCraft II's multiplayer game to list. That doesn't include countless games on custom maps, which add up to a sickening amount of time that I prefer not to think about.
Starcraft ii wings of liberty review full#
I've played both the beta and full retail release, probably racking up about 250 ranked and unranked matches between them. I'm no stranger to StarCraft II's multiplayer modes. My expectations were high, much higher than they have been for a game in years, probably since Metal Gear Solid 3. As a die-hard StarCraft fan, I have anticipated this game for as long as I can remember. Twelve years after StarCraft first revolutionized the RTS genre, Blizzard has released the long-awaited sequel. Hello, I'm James Heinichen and I thought that you might want to hear about StarCraft II! If you're interested at all in any of the following you should read this review: Blizzard, real-time strategy (RTS) games, StarCraft, Jim Raynor fan-fic, cigars (oh yes, there are plenty). When it comes to StarCraft, there's nobody who I'd trust more than James. Editor's note: We're happy to present the first-ever contribution from long-time site reader James Heinichen.
